The Design of Petilasan Gilanglipuro, Gilangharjo Village, District of Pandak, Bantul Regency

Authors

  • Amos Setiadi Faculty of Engineering, Universitas Atma Jaya Yogyakarta, Yogyakarta, Indonesia
  • Floriberta Binarti Faculty of Engineering, Universitas Atma Jaya Yogyakarta, Yogyakarta, Indonesia
  • Anastasya Diah Ayu Pitaloka Faculty of Engineering, Universitas Atma Jaya Yogyakarta, Yogyakarta, Indonesia

DOI:

https://doi.org/10.28932/ice.v5i1.8072

Keywords:

culture, design, tourism, village

Abstract

Community service activities, located in Gilangharjo Village, district of Pandak, Bantul Regency, aimed to encourage the community to enhance tourist attraction through mentoring in the Gilanglipuro site design. The approach used in this activity was participatory which was elaborated in 3 stages, namely preparation, implementation, and utilization. The preparation stage involved coordination with the Tourism Office and the officials of Gilangharjo Village, as well as identification of village potential data carried out by the university in collaboration with partners. The implementation stage included surveys and focused group discussions (FGDs). The results of this stage in an agreed-upon design concept were expected to become the village icon and a unique tourist destination in the district of Pandak. The utilization stage involved using the activity results to support the development process of the tourist attraction. This community service activity included students’ participation in the Architectural Internship subject. It aligned with the Freedom of Learning Independent Campus (MBKM) concept and encouraged the achievement of the Bantul Regency Medium-Term Development Plan (RPJM), especially in the district of Pandak. The result of those activities was the architectural design of the Gilanglipuro heritage site that accommodated Yogyakarta's cultural values, particularly Bantul, as an area with the title of Bumi Mataram.  

References

Alperytė, I. &. (2020). Developing a City Brand. Journal of Intercultural Management. https://doi.org/10.2478/joim-2019-0022
Azizah, R. (2019). A participatory design approach to designing a playful cultural heritage experience A case study of the Majapahit sites. Nordic: Uppsala Universitet.
Hernández Pezzi, C. (2012). Un vitruvio ecológico: principios y práctica del proyecto arquitectónico sostenible. Barcelona: Editorial Gustavo Gili.
I N S Arida, P. P. (2017). Development Planning of Tourist Village Using Participatory Mapping (Case study: Mambal Village, Badung Regency, Indonesia). IOP Conf. Series Publishing. https://doi.org/10.1088/1755-1315/98/1/012044
Jones, D. L. (2002). Arquitectura y entorno. El diseño de la construcción bioclimática. Barcelona: Art Blume.
Kementerian Pekerjaan Umum dan Perumahan Rakyat Republik Indonesia. (2007). Pedoman Penataan Vegetasi dan Perabot Jalan. Jakarta: Kemen PU.
Lopez, R. (2012). The built environment and public health. San Francisco: Jossey-Bass.
Pemerintah Daerah Istimewa Yogyakarta. (2017). Arsitektur Berciri Daerah. Daerah Istimewa Yogyakarta: Pemda DIY.
Pemerintah Daerah Kabupaten Bantul. (2018). Bantul Smart City. Bantul: Pemda Kab Bantul.
Peraturan Daerah Kabupaten Bantul. (2014). Rencana Detail Tata Ruang BWP Pandak. Bantul: Pemda.
Schröpfer, T. (2012). Ecological urban architecture: qualitative approaches to sustainability. Basel: Birkhauser Architecture. https://doi.org/10.1515/9783034611756
Stiller, M. (2012). Quality lighting for high performance buildings. Lilburn: Fairmont Press.
Sumaryadi, I. N. (2010). Perencanaan Pembangunan Daerah Otonom dan Pemberdayaan Masyarakat. Jakarta: Citra Utama.

Downloads

Published

2024-02-25

How to Cite

Setiadi, A., Binarti, F., & Pitaloka, A. D. A. (2024). The Design of Petilasan Gilanglipuro, Gilangharjo Village, District of Pandak, Bantul Regency. Journal of Innovation and Community Engagement, 5(1), 46–61. https://doi.org/10.28932/ice.v5i1.8072

Issue

Section

Articles